Harnessing Design Thinking: Modern Strategies for Innovation
You may have heard the idea of Design Thinking batted about on the internet. This is the “new” way businesses are working on being more innovative. The great thing is that graphic designers have been thinking this way for years. Many of the concepts can even be found way back in Cicero’s (an ancient Roman statesman and philosopher) writings.
The main points of Design Thinking according to IDEOU, the inventor of the terminology, are:
- Frame a Question: What is the question that needs a solution?
- Gather Inspiration: Discover what people need
- Generate Ideas: Push past the obvious
- Make Ideas Tangible: Prototype
- Test to Learn: Refine ideas
- Share the Story: Craft a story to inspire action
The great thing is that when you study graphic design, you learn all of these points, just with different names.
- Know Your Audience
This is the first point in any project. Who are you designing for? Cicero and others of his day often talked about the importance of knowing your audience. In order to appeal to or convince someone to do something or think a different way, you have to know something about them. In this case maybe you frame a question about “What would cause a dog owner to pick up my brochure for this new dog food and then buy it?”
- Research
This prong could be titled many different things. Creatives often have a “morgue file” of ideas. A more modern interpretation would be a Pinterest board full of visual inspiration. Pull out your dictionary. This is the point where you define your solutions and start looking more closely at what your solution needs to look like in order to appeal to your audience.
- Thumbnails
Sketch out lots of ideas–even the dumb ones. Get the ideas on paper, narrow down your favorites, and start to refine them.
- Mockups
Similar to prototypes, a mockup can be 2D or 3D depending on your end design. Start drawing on real paper sizes. Print out brochures to see how folds meet up. Lay out a web page in Photoshop. Mockups are ways of roughing out the ideas to see if they work practically.
- Critiques
Getting critiques is an important step of getting feedback on what works or doesn’t work. It may indicate what the target audience would like. Sometimes these results require that you go back to the drawing board.
- Putting the solution to use
Sometimes this requires marketing, placing a physical piece in strategic places, or letting people know that a new tool is available.
Many fields of study and work put some kind of procedure in place. Design thinking isn’t new, but thinking like a graphic designer can be a great tool to have in your pocket. It’s almost like a scientific method for creatives.
So come join us in a graphic design class at Excelsior Classes and learn how to start thinking like a designer.